Passport Adventures

Background:

Expectation: Develop a project to help foster empathy in patrons of the Woodland Park Zoo or Seattle Aquarium based on their empathy grant guidelines.

Duration: 11 weeks

Team Size: 5

Organization Partner: Seattle Aquarium & Woodland Park Zoo

Contributions:


This is a school project for a design course at the University of Washington Bothell. The project guidelines were based off the Woodland Park Zoo’s empathy grant that teams could apply for if they wished.

My team developed an in-person experience as well as an accompanying online website. The in-person experience works with the aquarium’s current set up so that it does not take away from the exhibits. Then the website is to help keep children engaged with the aquarium when they are at home. And any extra necessary materials to participate (like the passport) is provided by the aquarium to not add any extra financial strain on patrons of the aquarium.

The Problem

How do we build children’s empathetic muscles and keep them engaged with the aquarium past middle school age?

Hunt Statement

The team developed our individual statements, then brought all the statements together to create this hunt statement. This statement was created to align the team’s goal so that we could reference it down the road in case we felt the project was getting off track and we could realign ourselves.

Hunt statement: Aquatic journey. Understand how kids interact with the world around them in order to build an interactive experience that will help them create a deeper connection to aquatic animals and eventually want to help with conservation work.

Research:

For this project’s initial research, the team researched the aquarium’s empathy practices so that we could build off structures that were already in place. As well as conduct employee interviews to get an idea of what is important to the stakeholders. I emailed the different directors of the aquarium to see who would be willing to be a point of contact for us to interview as well as pitch our ideas to in order to receive feedback.

Personas:

Primary:

My team had developed 5 primary archetypes of the children that could be going to the zoo: the animal lover, curious/ developing interest, the typical kid, troubled child and disinterested. From the 5 we decided to focus on 2 primary personas.


Fanny was my original persona that I created, and the team decided to elaborate on her because she was one of the favorites. Because she is excited to learn more about aquatic creatures, she is the ideal consumer of our product.


Fanny Fish's persona

Alexander was another version of our primary persona. The typical kid/ an average Joe, a child that is not too excited about the aquarium, but is not disinterested, he is a neutral party but will go along for the ride. We expected him to be a more common visitor.


Alexander the average's persona

Secondary:

Our secondary personas consisted of teenagers, because that is the age children start to phase out of wanting to go to the aquarium from disinterest. As well as adults/ caregivers because they go to the aquarium for personal dates/ events, or are the ones responsible for bringing children to the aquarium for outings. We recognize them as important parts of the aquarium, but they are more difficult to get engaged in activities. Teens and adults are also more difficult to teach about empathy, they are not the ideal age to start building an empathetic base.

Final Project:

Passport:

The passport will be given free upon entry to the aquarium. Patrons can use the cover’s QR code to access the interactive installations. Each passport will include a personalized ID so that they can connect their progress to an online account on the accompanying website post-visit.

  • Passport cover. Front with QR code and unique passport code. Back cover with link and unique passport code.
  • Passport directions. Visual and written instructions on how to use the passport in the in person and virtual expereinces.
  • Passport owner information: date of issue, aquarium name, owner's personal information, passport ID information.
  • Passport map and key.
  • List of activities inside the passport.
  • Two passport adventure pages that contain: the activity name, short description of the activity, a place to put the completion sticker, and the passport QR code for easy access.

In-Person Experience:

Idea 1: interactive floor


This was my idea that was inspired by the interactive projections I remember inside malls when growing up. I thought this would be good inside of the aquarium because there was a big empty section in the main building. The projectors from the mall were strong enough to project in a high level of light, allowed for interaction without needing any physical touch which is great for our current times with COVID.

Idea 2: name a creature


Another one of my ideas that was inspired by light projections. The reason why this installation was important is because it can highlight smaller creatures that are not as well known, allow kids to learn/ grow a connection to them, and the installation won’t completely block the actual animal exhibit. Patrons are still able to see past the light screen and see inside. But once activated it is fully interactable to introduce a new friend.

Website:

Feedback:

This is the feedback we received from the aquarium’s Director of Conservation Engagement and Learning, Jim Wharton.

Takeaways: